Saturday, April 24, 2010

New Character creation method

I decided, to speed things along, everyone should have at least two or three back-up characters (i.e. Characters to use when you die). So that we do not have to sit there and work on said back-up character during game play, I would like for you to print-out and fill out the details on your own.

http://www.dragonsfoot.org/cd/
http://www.dragonsfoot.org/cs/index.shtml

I would recommend the Classic D&D Character Sheet thing (it is the one you guys used last time) Though you can find other ones that you might like.

Now, the finer details (skills, items, and so forth) can be during meet with the books I bring. However, the ability scores need to be done by you.

We are using an alternate of the Dungeons & Dragons Point Buy System.

For this system, all your stats start at 3
You have 45 points to spend on ability scores. Each increase costs you one point. You must spend all points.
Keep in mind that you cannot go above 18. As a reminder
3= (-3 bonus)
4-5= (-2 bonus)
6-8= (-1 bonus)
9-12= (0 bonus)
13-15= (+1 bonus)
16-17= (+2 bonus)
18= (+3 bonus)
Yes yes yes. I know using the term bonus is an oxymoron, but shut it.

With this system, here are a few of the possibities: (I hope my math is right)
18, 18, 18, 3, 3, 3
18, 16, 13, 6, 5, 5
18, 17, 16, 4, 4, 4
18, 13, 13, 7, 6, 6
16, 13, 13, 7, 7, 7
13, 13, 13, 13, 8, 3
13, 13, 13, 8, 8, 8
13, 13, 10, 9, 9, 9
13, 10, 10, 10, 10, 10
There are many many many more possiblities. I let our real math man figure that one out. Now, unlike more modern D&D, you need to remember that every point in a stat counts since you use the ability score to do certain things (meaing, where as in later D&D versions, you only care about the bonus, this one you care about the score) So, one point more or less can hurt and help you.

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