The players passed through a door and found themselves next to a lake in a valley. In the lake there was a house. The Seer of the Lake of Lost Dreams lived in that house. The Seer revealed to the players that he knows all about them, their past, and why they were there. However, he told them that it was not his place to tell them that. He refused to directly help the players but he told the about the goblins of the Dymrak Forest (can be pronounced "die-mark" or die-more-ack"). He told them about how they were split into tribes and they were united under the rule of one tribe at once. Argos the Dragon the lives north of the lake, forged a blade called the Red Fang and gave it to one tribe to help control the tribe to do his bidding. Soon after Stefan bought Traldar (Karameikos) he had a band of of heroes and men under his control stop, rebound, and destroy the goblin advancement. The goblins were destroyed back into tribes and the Red Fang was captured and sent to Rugalov Keep. (Rugalov is pronounced Rue-gale-low-v) From there it was sent to another location.
The players were informed that their stay was past their welcome and the players were teleported away from the lake. They decided that they would travel to Rugalov. They guessed that they were on the west side of Rugalov River, so they traveled south. Along the way, they ran into Giant Bees. These bees were a foot big and poisonous. Ziek was almost dead because of the poison. The rest of the party almost saw the pearly gates as well in that fight. They ran into the bees again and again, and finally decided to run for it. After much travel, they found themselves in a clearing in the woods (I should mention here, in case you are forgetting, that most of Karameikos is woods). They found themselves on top of a hill in which they can see Rugalov, Rugalov Keep, the ocean, and Blackpoint Citadel (a fort in Thyatis). They decided to camp there for the night. The fools decided to have a campfire that night. Naturally, what little guards Rugalov Keep had left came search to see what the campfire was about. The players were captured and put into jail cell. They were left in there until most of the party was sick. (Ashton did not get sick) They were then brought to the captain to be interrogated. The players saw a chance and had Ashton kill the captain. They then faked their deaths and managed to be dumped outside.
The people in the keep had all their stuff. Also, Atrem, Detelle, and Elric had braces on them that stopped them from casting magic. They sneaked back into the keep via a sewage pipe. Slowly, they found their stuff and several keys. They also found a heavy chest full of treasure. Early one morning, they heard an explosion in the keep. They ran up the keep and found another goblin in the keep. He revealed that his name was Musadin (Moo-sha-den). He was the son of the former owner of the Red Fang. He came to the keep to search for clues for it. He told the players that he found a clue and was willing to help the players get out of the keep. They found a cove to hide at near the beach. They players sat around while Musadin read the book he found searching for where the Red Fang might be. Long story short, Detelle went for a swim and had to defend himself from sea snakes, Detelle and Elric wrote a few spells in their spell books, and the players planned a raid on Rugalov. They decided to hold off on the raid when they saw that the town was preparing for a raid. Musadin woke the next morning and told them he knows where the Red Fang is. It was suppose to be disposed in the underground city in Kraktos. The people who went to dispose of it were never heard from again. He told the player that he was going to go and get it, and the players decided that they would travel with him in search of the Red Fang as well.
The first step they decided to take was to get mounts so that they can carry a lot of food with them. They traveled to the Petrified Forest to buy the dire wolves from the goblins there. They also hired a few mercs and hired some trainers to train their weapons. Now for the date. The date is the 20th of Sviftmont. The puzzles and jail and training had passes a lot of time. Also the amount of time it took to prepare for their next Krakatos adventure.
The players came to a realization. It is possible that they could defeat Argos. The dragon can still potentionally kill them all, but there is a good chance for them to be able to kill Argos. That is what they were pondering over when last session ended.
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